We can’t believe it’s already the last day of SIGGRAPH! Join us today as we look at the art of crowds animation, generating complex mudskipper crowds in Moana 2, and the lighting design and the camera language of Moana 2. Learn more http://di.sn/6003GoVVh
Walt Disney Animation Studios
Animation and Post-production
Burbank, CA 612,233 followers
About us
Walt Disney Animation Studios, the studio behind "Frozen," "Big Hero 6," "Zootopia" and "Moana" brings imagination to life through animated films. Our filmmakers and technologists work together to create the magic of animation. Bring your unique talents, passions and ideas to our team, and prepare to play in a creative and innovative environment. Visit www.disneyanimation.com for the latest news, openings, and more!
- Website
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http://www.disneyanimation.com/careers
External link for Walt Disney Animation Studios
- Industry
- Animation and Post-production
- Company size
- 501-1,000 employees
- Headquarters
- Burbank, CA
- Type
- Public Company
- Specialties
- Animation and Visual Effects
Locations
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Primary
500 South Buena Vista Street
Burbank, CA 91521, US
Employees at Walt Disney Animation Studios
Updates
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Hey SIGGRAPH! Today we are discussing a new lighting workflow that was developed for Moana 2. Learn more http://di.sn/6003GoVVh
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Go behind the scenes the creation of Peter Pan’s Never Land Adventure in collaboration with Walt Disney Imagineering and learn about recent advancements in path guiding today at SIGGRAPH! Learn more http://di.sn/6003GoVVh
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We’re so excited for the first day of SIGGRAPH! Join us today as we look steerable perlin noise, creating a texture streaming pipeline, crafting the intricate hair and cloth motion in Moana 2, and building flexible context-driven workflows in USD. Learn more http://di.sn/6003GoVVh
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Are you at DigiPro? Join Alex Nijmeh and Todd Scopio at 9:40am as they share how we transitioned from a legacy Maya-based lighting workflow into Houdini Solaris on Moana 2. Learn more http://di.sn/6003GoVVh
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Meet Nathan Zeichner, Sr. Engineer - Software "I'm a software engineer at Disney Animation on the interactive visualization team, which means I focus on real time rendering. Any time an artist opens up a viewport in one of our applications, we are responsible for making it as beautiful, accurate, and fast as possible. The most rewarding part of my job is interacting with artists at the studio, working with them to come up with creative solutions to novel problems. I love the process of breaking down an artist issue and then formulating the best tool I can create for them. And then seeing them take that tool and do wild and unexpected things with it. Animation is a beautiful collaborative art form that takes communication between everyone." Connect with Nathan at SIGGRAPH! Learn more http://di.sn/6003GoVVh
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Meet Avneet Kaur, Head of Workflow - Pipeline "At Disney Animation, my teams and I bring characters and entire worlds to life through the intersection of art and technology. I’m fortunate to collaborate with some of the most talented artists and visionaries in the world, whose passion and creativity inspire me to give my best every day. Together, we bring stories to life that help people feel seen, inspired, and connected. The magic we create has the power to uplift voices and open hearts, bringing people closer one frame at a time. Whether I’m navigating the creative and technical challenges of filmmaking or supporting the next generation of artists, I’m driven by the opportunity to make a meaningful impact. The continued journey is what makes it all so deeply rewarding." Connect with Avneet at SIGGRAPH! Learn more http://di.sn/6003GoVVh
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Meet Rehan Butt, Sr. Product Designer "I'm a Senior Product Designer at Walt Disney Animation Studios where I lead design of a wide range of in-house tools used by artists and filmmakers. My work focuses on translating cutting-edge computer graphics technology into intuitive, artist-centered software experiences. While each day brings new challenges, I am often found interviewing artists to better understand their workflows. These insights directly inform my design process. As a design generalist, I contribute across the entire product lifecycle, from early concept development to launch and ongoing refinement. I champion best practices in user experience, ensuring that the tools developed at the Studio are not only powerful but also a joy to use." Connect with Rehan at SIGGRAPH! Learn more http://di.sn/6003GoVVh
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Meet Sucheta Bhatawadekar, Director of Cinematography - Lighting "The most fulfilling part of my work is collaborating with the incredibly gifted artists and storytellers here at Disney Animation. Contributing to the journey of a story through lighting and color, from its earliest stages as a script to the finished movie on the screen, and witnessing the joy it sparks in audiences is truly rewarding." Connect with Sucheta at SIGGRAPH! Learn more http://di.sn/6003GoVVh
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Meet Behzad Mansoori-Dara, Director of Cinematography - Layout "The most rewarding part about what I do is making something that my family enjoys, especially my little niece and nephew, because they are tough critics." Connect with Behzad at SIGGRAPH! Learn more http://di.sn/6003GoVVh
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